PoE2DB:您的流亡黯道2終極資料庫與攻略中心

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搶先體驗將於 2024 年 12 月 7 日 上午 3:00:00 開始
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PoE2DB:流亡黯道 2 Reddit 最新討論

即時掌握來自 Reddit 的最新社群討論和公告

Rare Omens were supposed to be 6 times more common with the patch but neither the prices nor my experience with doing Rituals, reflect this

This was something I was looking forward to the most, being able to actually afford to craft some stuff.

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TIL: The All-Seeing Eye takes precedence over Veiled Sight

Have you ever wondered what happens if you take the Veiled Sight major affliction (all rooms are unknown) with the All-Seeing Eye major boon (the trial map is fully revealed)? Well, it turns out the major boon is mightier than the major affliction. https://preview.redd.it/pjo3i5fbth5f1.jpg?width=2560&format=pjpg&auto=webp&s=f114175be869f75a4471bb568dc424b45ed34cd9

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Crit Chance VS Increase Damage

Currently reviewing my passives and I've just realized that I've allocated more than 20 points alone for Crit Chance + Crit Bonuses, and that got me curious: If I completely omit all of my crit chance + crit bonus passives and attempt all the +Increase damage passives (different potential variations, from element to raw attack damage), which would be more beneficial or viable? (Esp for the end game run / mapping). Right now, it feels like the game is kind of inclined towards Crit Chance / Crit Damage to push your survivability and win rate, while there's a lot of other potential passives (ie: Increase damage) but unsure if they would be all worth to go for, sacrificing completely the Crit Chance + Crit Damage as a trade off.

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loving this patch

loving this patch

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Chober Chaber Warbringer Minion + Totem Build - Help me improve the build

I know this build will probably not be viable for end game content but I really like the Chober Chaber concept maybe it's still possible to at least improve it lol? Since I'm a newbie in Path of Exile, maybe there's an interaction that I can use to greatly improve the build? Current Build: Chober Chaber damage increases also affects spell and totem damage which this build tries to leverage from. Uniques: Chober Chaber - to scale from minion damage The Vertex - for Giant's blood to be able to wield sceptre in the off-hand Passives: Giant's blood Resolute Technique (if using sunder totem) Avatar of Fire \+ 1 limit to totem passives (you can instill watchtowers to save points) Skills: Summon Raging Spirits Firewall Firestorm Ancestral Totem - any mace skill your prefer. I use sunder on this video Skeletal Arsonist Pain Offering Flammability Gameplay loop: Place 3 totems Ancestral spirits will spawn -- Infernal legion + fire exposure support gem to strip fire resistances Spam firewalls until 10 Raging Spirits Use firestorm to consume ignites from enemies Use flammability & Pain offering if needed Minions deal damage. Notes: Avatar of Fire helps us focus on enemy fire resistances Minion/Totem combination I tried so far: Leap Slam totem + Skeletal Brutes - socketing Brink on Leap Slam totem will allow Skeletal Brutes to perform crushing impact ofthen Molten Blast totem + Skeletal Arsonist - Both benefit from firewall projectile boost Leap slam totem + Skeletal Reavers - Using Font of Rage, Font of Blood, and Consecrated ground on Leap slam totem can increase HP regeneration and rage build up of reavers Issues: Survivability - I'm thinking of using Prism Guardian to make use of Warbringer Blocks and ES on block? But minion damage might take a dip Damage - Tried to get all of minion damage nodes but I think it's still not enough. Totem damage is bearable because of Chober Chaber but not as strong as 2H mace with + melee skills. Sacred Flame would probably help the build but I don't think I would be able to get one lol What modifiers should I get for my equipment? Currently I'm focusing on Spirit and Resistances. Aside from melee and minion skills up, what other modifiers should I look for? Thanks! Passive tree (4 ascendancy pts currently): [https://poe2.ninja/passive-skill-tree/5yhkqSyAaJwNy5Cd8s4PZ3ZzAsKRLxNKNxjQAPsLvHJDa9D44txxSuvUh3GLaEA7A8aeW4hurYkX535a3kDPq5JTmaC4hc5oQpvNkytkFKLcUoHDghirp7fXifD2nddgRUtmfReruzzSFzJtMZL7ZqQxmLbCJXGLBXw8Xu2yjwkAatYL3vvT247WF9mQe7Wg5ZQi4e4GckkNVLpPgL5WuZxrY2ibzeeYzM5WpzMUrUsQn8Q5bNRi4kWQuGte2ZEaA6KcKGWW9psYWoBVuQ4D7PWknYrC4iror3mHLqxmco8sybFcvP3ueWckXE26YzHCddB5LBdDcDVwnKK7BGRneqPVgeggy8HPw2DUkhb7Wtt7aQZkQR9z48DesAUwG8Kh5TJ1eJBVBqKy9vYNBJP1t8Yu2wnekELH8PDG7qK1b4RJ6AMDJKgpud6F9pPMrKFKe5F9uN9QffMYQz3](https://poe2.ninja/passive-skill-tree/5yhkqSyAaJwNy5Cd8s4PZ3ZzAsKRLxNKNxjQAPsLvHJDa9D44txxSuvUh3GLaEA7A8aeW4hurYkX535a3kDPq5JTmaC4hc5oQpvNkytkFKLcUoHDghirp7fXifD2nddgRUtmfReruzzSFzJtMZL7ZqQxmLbCJXGLBXw8Xu2yjwkAatYL3vvT247WF9mQe7Wg5ZQi4e4GckkNVLpPgL5WuZxrY2ibzeeYzM5WpzMUrUsQn8Q5bNRi4kWQuGte2ZEaA6KcKGWW9psYWoBVuQ4D7PWknYrC4iror3mHLqxmco8sybFcvP3ueWckXE26YzHCddB5LBdDcDVwnKK7BGRneqPVgeggy8HPw2DUkhb7Wtt7aQZkQR9z48DesAUwG8Kh5TJ1eJBVBqKy9vYNBJP1t8Yu2wnekELH8PDG7qK1b4RJ6AMDJKgpud6F9pPMrKFKe5F9uN9QffMYQz3) Video of experimental build: [https://www.youtube.com/watch?v=yqlJDKq8LdQ](https://www.youtube.com/watch?v=yqlJDKq8LdQ)

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Whats stronger, self cast or totem rolling slam?

And why? If we want to maximize the dps which one is the better option

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關於流亡黯道 2 (PoE 2) 的常見問題

什麼是流亡黯道 2 (PoE 2)?

流亡黯道 2 (PoE 2) 是由 Grinding Gear Games 開發的免費動作角色扮演遊戲,將於 2024 年 12 月 6 日進入搶先體驗。這個續作建立在原版流亡黯道的基礎上,在保留粉絲喜愛的核心元素的同時,引入了重大的遊戲玩法改進和新內容。

流亡黯道 2 搶先體驗和完整版本的職業有什麼主要區別?

流亡黯道 2 的職業可用性差異

搶先體驗職業

玩家可以在搶先體驗期間選擇六個職業:

  • 戰士
  • 武僧
  • 傭兵
  • 女巫
  • 巫師
  • 遊俠

完整版本職業

完整版本將擴展到十二個職業,包括:

  • 德魯伊
  • 獵人
  • 掠奪者
  • 決鬥者
  • 暗影
  • 聖殿騎士

流亡黯道 2 的升華職業差異

搶先體驗:每個職業可以使用兩個升華職業。

完整版本:在完整版本中,每個職業將有三個升華職業,提供更多專精和構建多樣性。

技能寶石的差異

搶先體驗:玩家將可以使用約 150-200 個主動技能寶石和約 110-133 個輔助寶石。

完整版本:完整遊戲將提供約 300 個主動技能寶石和超過 200 個輔助寶石,大幅增加角色自訂選項。

流亡黯道 2 的遊戲內容差異

可用章節:

搶先體驗包含普通和殘酷難度的第 1-3 章內容。

完整版本將提供橫跨第 1-6 章的完整故事。

流亡黯道 2 的怪物和首領差異

搶先體驗:將有約 400 種怪物和約 50 個首領。

完整版本:遊戲將擴展到超過 600 種怪物和約 100 個首領,提升挑戰性和遭遇的多樣性。

裝備和傳奇物品的差異

搶先體驗中的裝備類型和傳奇物品的具體細節尚未完全公布,但完整版本預計將有超過 700 種裝備類型和傳奇物品,提供更豐富的掉落體驗。

在哪裡下載流亡黯道 2?

平台:遊戲將在 PC、PlayStation 5 和 Xbox Series X/S 上提供。可以從 Steam 和 Epic Games Store 等平台下載。

玩家可以透過以下方式獲得存取權:

  • 支持者套裝:購買這些套裝將獲得搶先體驗權限以及獨家遊戲內物品。
  • 終身消費:在原版流亡黯道中消費至少 480 美元的玩家將自動獲得搶先體驗權限。

下載大小:Xbox 的預下載大小據報約為 96.26 GB,表明發布時將有大量內容可用

可用內容:搶先體驗版本將包含橫跨前三章的戰役,約 400 種怪物類型和 50 個獨特首領,這大約是完整版本計劃內容的一半

流亡黯道 2 的合作功能如何運作?

在流亡黯道 2 中,合作功能旨在提升多人遊戲體驗,讓玩家能以各種方式組隊。以下是合作功能的主要方面:

合作模式

本地合作:

  • 玩家可以在支援的平台上享受本地合作,讓兩位玩家使用兩個控制器共享同一個螢幕。
  • 玩家可以選擇在一個帳號上遊玩或使用兩個獨立帳號登入,提供角色管理和進度的靈活性

線上多人遊戲:

遊戲支援最多六名玩家的線上合作,透過跨平台遊玩功能,讓朋友們可以不受平台限制加入彼此的遊戲

流亡黯道 1 和流亡黯道 2 有什麼區別?

傷害轉換的運作方式不同。在 PoE 1 中,你可以擁有一把純物理傷害的雙手斧,透過增加物理傷害的天賦節點、更多物理傷害輔助寶石來提升,然後將所有傷害轉換為火焰並從增加火焰/元素傷害的天賦中獲得提升。在 PoE 2 中,它只會從火焰/元素傷害天賦中獲得提升,且轉換只適用於基礎物理傷害。

你可以在這個影片中找到更多資訊: