Deadeye Build Skill Tree Question
Im running a Lightning Arrow Deadeye, based around lightning damage and critical hits. I have 2 different skill trees that I'm trying to decide between. Im curently level 90, and don't have 20div+ to spend on immediate bow improvements, but I'm reaching the point of late endgame becoming tougher and im getting to tier 2/3 of pinnacles. Am I better using a build with a lower base DPS but does more damage to enemies on full life (clearing maps basically), or am I better running a build with higher base DPS, but less boost to 'full life'? To put numbers to the different builds (numbers come using Path of Building): \- Build 1 does 78.6k DPS with 34% crit, but against full life is 182.7k DPS with 78% crit. This has the increased damage and criticals against full life enemies. \- Build 2 does 95.4k DPS with 41.5% crit, but against full life 152.5k DPS with 83% crit. This doesn't have the full life nodes, but more base damage and crit nodes. Feel free to laugh at DPS numbers, its not 1mil+ DPS perfect build cos I'm a casual player, but thats what I'm running atm and reasoning either way would be appreciated